Furor Alienicus is a 2D side-scrolling bullet-hell game created in Flash by three Game Design students. The player controls a Viking whose raiding and pillaging is rudely interrupted by an alien invasion. The objective of the game is to slay as many alien invaders as possible before passing onto Valhalla yourself.
Prior to starting production we took one month to plan and design the game. We started with researching other games in the genre, solidifying our art style and finally writing the concept doc.
Action script 3
As the programmer on the project I was in charge of creating all gameplay mechanics and implementing all art, animation, and audio assets.
This project taught me a great deal about pipeline in game development. As my first real project where pipeline was important, I learned some hard and fast rules about pipelines some specific to Flash others more general.